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<title>mnts's CGPortoflio Gallery</title>
<link>http://mnts.cgsociety.org/gallery/</link>
<description>mnts's gallery of images</description>
<language>en-us</language>
<ttl>120</ttl>
	<item>
	<title>Torso practice</title>
	<link>http://mnts.cgsociety.org/gallery/999022</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g08/352208/352208_1312578740_small.jpg"><br><br>Was really itching to get into zbrush the other day and needed an anatomy sculpt.  Thus this sculpt.]]>
	</description>
	<pubDate>Fri, 05 Aug 2011 16:12:31 +0000</pubDate>
	</item>
	<item>
	<title>Demo Reel</title>
	<link>http://mnts.cgsociety.org/gallery/987701</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g08/352208/352208_1312579245_small.jpg"><br><br>I am a character artist, I tried to run the gambit of different types of characters. I wanted to show adaptability as well as range of skill.<br />
<br />
Hope you guys like it]]>
	</description>
	<pubDate>Fri, 17 Jun 2011 08:57:54 +0000</pubDate>
	</item>
	<item>
	<title>Female Marine</title>
	<link>http://mnts.cgsociety.org/gallery/990113</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g08/352208/352208_1309198120_small.jpg"><br><br>Sonething I have been working on for my portfolio.  Was going to give her a helmet, but I hated it. Modeled 90 percent in Maya, but the Head and Hair were done in Zbrush along with rendering]]>
	</description>
	<pubDate>Mon, 27 Jun 2011 13:08:46 +0000</pubDate>
	</item>
	<item>
	<title>Purple Cyborg Actions</title>
	<link>http://mnts.cgsociety.org/gallery/985800</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g08/352208/352208_1307652320_small.jpg"><br><br>I was stressing about his skinning for a while, but I like how it turned out<br />
<br />
tris: 14826<br />
2048x2048<br />
<br />
Rendered with Marmoset Toolbag]]>
	</description>
	<pubDate>Thu, 09 Jun 2011 15:45:23 +0000</pubDate>
	</item>
	<item>
	<title>Purple Cyborg</title>
	<link>http://mnts.cgsociety.org/gallery/985796</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g08/352208/352208_1307651663_small.jpg"><br><br>It was one of those days were anxiety and stress get you and you think, &amp;quot;Forget this.&amp;quot;<br />
<br />
Then you start on something else just for the fun of it.<br />
<br />
That's how this guy started. And he ended up in my demo reel.<br />
<br />
rendered in Marmoset Toolbag]]>
	</description>
	<pubDate>Thu, 09 Jun 2011 15:34:25 +0000</pubDate>
	</item>
	<item>
	<title>robot block in</title>
	<link>http://mnts.cgsociety.org/gallery/980218</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g08/352208/352208_1305607224_small.jpg"><br><br>Getting Character ready for reel <br />
<br />
all zbrush so far. <br />
<br />
Has been retopologized.]]>
	</description>
	<pubDate>Mon, 16 May 2011 23:40:27 +0000</pubDate>
	</item>
	<item>
	<title>Space Frog</title>
	<link>http://mnts.cgsociety.org/gallery/965909</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g08/352208/352208_1300557263_small.jpg"><br><br>Decided to remodel and texture one of my earlier models for my portfolio.<br />
<br />
3720 tris<br />
2048 x 2048 maps]]>
	</description>
	<pubDate>Sat, 19 Mar 2011 12:54:26 +0000</pubDate>
	</item>
	<item>
	<title>Ecorche</title>
	<link>http://mnts.cgsociety.org/gallery/965911</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g08/352208/352208_1300557696_small.jpg"><br><br>Traditional Sculpting Anatomy Study]]>
	</description>
	<pubDate>Sat, 19 Mar 2011 13:01:38 +0000</pubDate>
	</item>
	<item>
	<title>Iguana Man (Fin)</title>
	<link>http://mnts.cgsociety.org/gallery/921500</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g08/352208/352208_1285187473_small.jpg"><br><br>I wanted to do this lizard, because everytime I look up lizardmen on the internet I get alot of the same results.  Some are just humans with scaly skin, others are hunched and have the legs of a dog or lion. Which doesn't make any sence, because lizards don't have legs like that.<br />
<br />
I wanted to make something familiar, but different, and most importantly believable.]]>
	</description>
	<pubDate>Wed, 22 Sep 2010 15:31:15 +0000</pubDate>
	</item>
	<item>
	<title>Iguana man Bust</title>
	<link>http://mnts.cgsociety.org/gallery/921501</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g08/352208/352208_1285187604_small.jpg"><br><br>]]>
	</description>
	<pubDate>Wed, 22 Sep 2010 15:33:26 +0000</pubDate>
	</item>
	<item>
	<title>Iguana Man (Close Up)</title>
	<link>http://mnts.cgsociety.org/gallery/917709</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g08/352208/352208_1283984159_small.jpg"><br><br>]]>
	</description>
	<pubDate>Wed, 08 Sep 2010 17:16:01 +0000</pubDate>
	</item>
	<item>
	<title>Iguana Man (Close Up)</title>
	<link>http://mnts.cgsociety.org/gallery/917708</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g08/352208/352208_1283983860_small.jpg"><br><br>Update on Lizardman, aka Iguana Man<br />
]]>
	</description>
	<pubDate>Wed, 08 Sep 2010 17:11:02 +0000</pubDate>
	</item>
	<item>
	<title>Squirrel Invoker Close Up</title>
	<link>http://mnts.cgsociety.org/gallery/913495</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g08/352208/352208_1282671034_small.jpg"><br><br>]]>
	</description>
	<pubDate>Tue, 24 Aug 2010 12:30:41 +0000</pubDate>
	</item>
	<item>
	<title>Squirrel Invoker</title>
	<link>http://mnts.cgsociety.org/gallery/913490</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g08/352208/352208_1282670605_small.jpg"><br><br>This was a character that I did a couple of months back.  I was having trouble coming up with a character so I decided to use the rules for dominance war as guidelines. <br />
<br />
So without further adieu, here is the Squirrel Invoker<br />
]]>
	</description>
	<pubDate>Tue, 24 Aug 2010 12:23:28 +0000</pubDate>
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